Friday, 30 May 2008

  • Guess who's back? Back again?

    Gav is back and he's in 4th edition mode.  Behold all his swashbuckling glory!

    Name: Gavilan  Race: Eladrin      Class: Rogue       Level:    1              Exp: 0

    HP:  22  Bloodied: 11      Initiative: +4     AC:  14   Fort: 11  Ref: 14  Wil: 14    Healing Surges: 6

    Str:  13  +1                           Skills: Stealth, Thievery, Acrobatics, Bluff,  Streetwise, Perception, Insight
    Dex:  18  +4                         Feats: Weapon Proficiency: Rapier
    Con:  10  0                            Class Features: First Strike, Artful Dodger, Rogue Weapon Talent, Sneak Attack
    Int:  13  +1                                          
    Wis: 8    -1
    Cha:  16  +3

    Rapier: +4 1d8
    Armor:  None
    Gear: Fine Clothing, Thieves’ Tools , Standard Adventurer’s Kit

    Gold: 10

    Powers:

    At Will:

    Deft Strike Rogue Attack 1

    A final lunge brings you into an advantageous position.

    At-Will Martial, Weapon
    Standard Action Melee
    or Ranged weapon
    Requirement: You must be wielding a crossbow, a light blade,
    or a sling.

    Target: One creature
    Special: You can move 2 squares before the attack.
    Attack: Dexterity vs. AC
    Hit: 1[W] + Dexterity modifier damage.
    Increase damage to 2[W] + Dexterity modifier at 21st level.

    Sly Flourish Rogue Attack 1

    A distracting flourish causes the enemy to forget the blade at his
    throat.

    At-Will Martial,Weapon
    Standard Action Melee
    or Ranged weapon
    Requirement: You must be wielding a crossbow, a light blade,
    or a sling.

    Target: One creature
    Attack: Dexterity vs. AC
    Hit: 1[W] + Dexterity modifier + Charisma modifier
    damage.
    Increase damage to 2[W] + Dexterity modifier + Charisma

    modifier at 21st level.

    Encounter:

    Fey Step Eladrin Racial Power

    With a step, you vanish from one place and appear in another.
    Encounter Teleportation
    Move Action Personal
    Effect:
    Teleport up to 5 squares (see “Teleportation,”
    page 286).

    Positioning Strike Rogue Attack 1

    A false stumble and a shove place the enemy exactly where you
    want him.

    Encounter Martial, Weapon
    Standard Action Melee
    weapon
    Requirement: You must be wielding a light blade.
    Target: One creature
    Attack: Dexterity vs. Will
    Hit: 1[W] + Dexterity modifier damage, and you slide the
    target 1 square.

    Artful Dodger: You slide the target a number of squares
    equal to your Charisma modifier.

    Daily:

    Trick Strike Rogue Attack 1

    Through a series of feints and lures, you maneuver your foe right
    where you want him.

    Daily Martial,Weapon
    Standard Action Melee
    or Ranged weapon
    Requirement: You must be wielding a crossbow, a light blade,
    or a sling.

    Target: One creature
    Attack: Dexterity vs. AC
    Hit: 3[W] + Dexterity modifier damage, and you slide the
    target 1 square.

    Effect: Until the end of the encounter, each time you hit the
    target you slide it 1 square.



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